Archive for October, 2009

Stereo Sounds!! *yay?*

Saturday, October 24th, 2009

Thanks to our fella UrbanMonk and his help over at (again!), the game now supports full stereo sound effects. With left and right speakers! What makes this worth a devlog? Did you ever go through a complete game engine full of sound effects and manually pan every sample to it’s origin?

But with the enlarged battle field, it was totally worth it :)

PS: Want some random useless information? There are a total of 186 different sound effects in this game so far^^

Back 2 Work

Friday, October 16th, 2009

This is my last day at work before I go on a 2 week vacation *yay*!! And my girlfriend only has 1 week for her vacation, that means I will spend the next whole week on the game alone *yay*!!

For all my beta testers: Please have most of your reports finished within the next week.

Will keep you informed about how the last part of the world will go along and when the release date is. Have a lot of cool stuff thought out and I hope it will turn out well :)

Beta Phase Has Officially Started

Tuesday, October 6th, 2009

The so far finished content has been bundled, packaged and sent out to brave people who will go through all the bloody zombie killing to point out gameplay flaws and weaknesses (and maybe for my motivation some good points as well^^). Well, this means while others are doing my job, I will lay back and watch some porn or something :)

After I get the feedback, I will continue work on the last parts of GunGirl2. It’s not too long from here, folks!