Archive for December, 2009

Progress everyone… Progress!

Tuesday, December 29th, 2009

In case you thought I got lazy again, you’re wrong! I have to admit that lately some awesome games came out that really took a lot of my time away from GunGirl 2 (*cough*Dragon Age*caugh*).

But fear not! In the last days I’ve completed 2 new enemies (enemy list is now complete!) and 3 new levels! That means that the game is only 7 levels away from the final beta.

Right now I’m thinking about a random mode that I’ll also make for the game. After the player has completed the main story, a new location will be unlocked with random quest dudes so you can play more and more as long as you like.

But that’s in “thinking-about-maybe-or-maybe-not-phase”.

Adding more Blood to the Blood

Wednesday, December 23rd, 2009

After playing the game so long, I thought that there should be more variation in the different blood effects, to make combat more… satisfying. So I’ve increased blood effects today from 8 to 22 :D

Yeah, this feature seems minor. But come on… who wants to kill zombies without a ton of gore ^^

GunGirl 2 Forum opening

Monday, December 21st, 2009

Today, the GunGirl 2 Forum has opened! If you want to say anything you like (whether it’s game related or not), go there, don’t be shy, have fun, speak your mind and please behave and show manners to the others. I will visit the forum daily, so this is the best place to reach me :)

GunGirl One added

Friday, December 18th, 2009

Looks like I’ve missed putting a link of the first game in the downloads. Now you can reach the first game on this page easily :)

Project update :)

Friday, December 11th, 2009

I know there hasn’t been an update in quite a while now. There were a few personal things and I had to take a time off to free my mind and be “at peace” again. I think the worst thing that has ever come to artists is the bad time management of business jerks. Art can’t be rushed! And because of that I will take however long I want for my free-time projects to make them as best as I can - and I promise that GunGirl 2 will be an outstanding game (take that how you want^^)!

Also, I’ve gotten some incredible music pieces for the game lately and I can say that this soundtrack will be definitely something to put on your iPod ;)
Josh Whelchel is an amazing composer, and if you don’t know him yet, check this guy out!

I’ll do everything I can, but if I feel that the game will not be out until January – but not later than February. Of course there will be another BETA phase before the actual release! So stay tuned, load your shotguns and keep a close eye to the progress bar :P