Archive for July, 2010

Version 1.11 released!

Monday, July 26th, 2010

Today, a new version has been released. It has no new features, but fixes some annoying problems like the New Blue Door Bug™ and a few other things like a Demon Boss appearing even if a quest hasn’t been solved yet.

Aaaand… the Impossible Block Puzzle™ is gone! Yes, it’s gone for good. I’m fed up with all the hate mails about this section of the game. So, I hope you enjoy the new version :D

Download here!

Big Interview on GamersGlobal.de

Thursday, July 15th, 2010

A few days back, I got mail from an editor of GamersGlobal.de, a very big German community website about gaming. I got asked if I wanted to give a little insight about the development of GunGirl 2 and indie-games in general. If you are interested in what I think about the subject, you can read the three pages long article here. If you are not familiar with German, you can also read a Google translation of the interview.

The Making of GunGirl 2 OST

Monday, July 5th, 2010

Josh Whelchel and his gang did an awesome job on the GG2 soundtrack, that’s for sure. Lately Josh’s been posting some very interesting articles about the making of this beautiful work of art over at his blog! He gives a lot of insight on how he’s accomplishing his high production qualities, lets you listen to some early and never before published drafts of GG2 tracks, how the work with other live musicians went (including videos of the live recording) and a lot more (such as what a dick I was, always yelling at him and whipping him to make me more music ^^). No seriously, check it out! :)