Refining the Storyline

Today I was busy refining the storyline of GG2, updating dialogues and implementing new items and features to improve story impact on the game. I want everyone who thinks this is just a mindless shooter to make up their minds when they unfold the actual story. It will definitely not be the typical “go kill responsible boss enemy X” type of story. But at the same time, if you’re that kind of player who doesn’t give a crap about storylines, then you can just take a look at your current main objective, run around and shoot stuff.

I will also add a progress thingy to the sidebar very soon, so you can easily check how far the aspects of the game have been developed.

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