The final parts of the developer commentary! Have fun
It’s time that we go into the final area of the game. On our way we encounter thousands of zombies, deadly traps and all that good stuff.
There are only a few quests remaining. Before I can face the final boss, I have to reassemble the magic stone fragments. Why are they hidden behind silver doors and how is it possible to hide them in hell? None of these questions will be answered here
In this episode of the developer commentary, I kill another boss and start collecting the stone fragments behind those silver doors. And of course I can’t shut up about the development.
We continue our journey through hell, kill a big bad boss and run around in front of large tentacles.
In this part, I go back to some places in Hell to clean up some forgotten parts and kill another boss. I’m sorry it took a little while for uploading this, but YouTube screwed my upload over several times. But eventually I was able to get a clean upload.
A new episode has arrived! This time, we get the Railgun to wreak havok ^^. And after that… well, the title says it all.
New part of the developer commentary! The Town of Machine is a black ‘n white area in the game – and a tough one, too! While I run around and collect Health Drinks for Maria from SH2, I talk about the development of GG2 and stuff.
Hello and welcome back
Now in the year 2011, I continue my developer commentary and in this episode, I go out to fight the eye demon boss. And of course I try to talk about the development.
In this episode of my developer commentary, I go out to find the last puzzle pieces for the Energy Rifle. And of course I talk more bullshit about the making of it